Tsarevna: Age of Tales Locations: Buyan and Iriy
The confirmed places Tsarevna visits in Tsarevna: Age of Tales, from the fabled island of Buyan to the heavenly realm of Iriy, and how levels are built.

What locations are confirmed in Tsarevna: Age of Tales?

Two locations are officially named: the fabled island of Buyan and the heavenly realm of Iriy. According to the game's Steam store page, they are part of a set of haunting lands "scarred by a long-forgotten cataclysm," with the description spanning from Buyan to Iriy. Beyond these two names, no other specific regions have been officially detailed yet.
The game is a story-driven action adventure set in a dark Slavic fantasy world, and a developer post on Steam describes how the player follows Tsarevna's path and accompanies her through different locations as her journey unfolds.
What is Buyan?
Buyan is a fabled island, and it is one of the haunting lands scarred by a long-forgotten cataclysm. In the official description it appears as the first location named when the world's haunting lands are listed.
The official new trailer announcement ties Tsarevna's motivation to the island, framing her as seeking revenge for Buyan, so it carries narrative weight as well as being a place you explore. The official announcements do not list a detailed map, enemy list or collectible breakdown for Buyan yet.
What is Iriy?
Iriy is the heavenly realm, and like Buyan it is one of the lands scarred by the long-forgotten cataclysm. In the official description it is the second location named, closing out the line that runs from "the fabled island of Buyan to the heavenly realm of Iriy."
How the player travels between the two is not officially documented, and neither is whether Iriy is reached in the main story or through a separate segment.
What other kinds of places will Tsarevna explore?
Enchanted forests, forgotten places and ancient ruins are officially named as part of the world, though none are given individual names yet. The store page says these areas are inhabited by creatures drawn from Slavic folklore and timeless fairy tales.
According to the store description:
- Enchanted forests are part of the exploration scope.
- Forgotten places and ancient ruins are listed as inhabited locations.
- Every location is described as handcrafted to tell its own story, with forgotten legends, hidden tragedies and myths behind the kingdom's fate.
Specific zone names, region boundaries or fast-travel points are not officially documented at this time.
How are levels designed for Tsarevna?
Levels are built in Unreal Engine 5, starting from a paper layout and moving through a blockout stage before actual content is added. In a developer post on Steam, level designer Tanya explains that game design, narrative and art teams all feed into a location before construction begins.
The process described there:
- A paper layout called "pen to paper" becomes the foundation for the level.
- The blockout uses simple shapes such as cubes and cylinders, and metrics are calculated at this stage.
- Level logic is then set up: arenas, platforming sections, cutscene entrances, and encounters with the companion Cat Bayun.
- The blockout is iterated repeatedly, with the designer playing through the level often.
The post does not publish maps, exact level counts or a full location list, and any final layout is not officially documented ahead of the game's listed 2027 release date.
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